If Admins here are not making money enough, they wont care about their players.
That is exactly what they should be doing. Caring about their existing customer base. Primarily those that have spent hard earned money. Those are the people who are most likely to spend again supporting the game. For new players there has to be something attractive for them to spend. Frankly at present there is not a lot going for it with new players to encourage them to spend.
There is a thing called churn in business. The current model they have adopted will create greater churn. If they don't address it relatively soon it will devastate their business and they will be forced to shut up shop and there will be no game to play.
For those that don't know what churn is, imagine a bucket with a hole in the bottom. As you pour water into the top so some will leak out of the hole in the bottom. Depending on how big the hole is will depend on fast you lose the water. Its the same principal with a business. You will lose customers over time and dependant on how well you treat those customers or not will depend on how big the hole is in the bottom of your bucket and how fast you lose customers.
The water pouring into the top has to at least keep pace with the leak in the bottom to remain at the same level. Increase the amount going into the top and you could get overflow. Overflow is equally dangerous. More customers than you can handle creates a slap dash approach itself will cause churn.
It is well known that 1 dis-satisfied customer will tell on average 8 to 10 people about their poor experiences. A satisfied customer on the other hand will normally only tell 1 to 2 other people.
Now relate that to a business. A small business will probably have low churn. Larger businesses have a larger churn. Small businesses usually have very good customer relations and keep hold of their customers very well and only lose them due to some form of ineptness causing bad feelings. As they grow they start to encounter churn on a regular basis.
Now bigger businesses try to keep hold of their customers by various means from offering special deals to offering rewards for the amount you spend. They may sound the same, they are not. Rewards can take many forms from reduced cost for a period of time to extra on top of your purchases and can include items sent by post. Special deals are usually in the form of buy one get one free.
The pretty advertising is creating an inflow. However, that in itself can cause problems if they have not invested in the infrastructure to support new customers. This will be the overflow and both a loss and drain on the business.
XCraft need to wake up. It's all very well and good putting out pretty advertising pictures and attracting more people. However. looking at the number of planets that have
Offline 7 days
is very telling in itself. What is happening that new players interest is not held for very long. That in itself is very high churn. They cannot afford to ostracise their existing paying customer base. Doing so will create more churn.
Am I teaching you to suck eggs? If so then I apologise to those who are initiates.
OK the people who own this game may be a small business I don't know. However, if they are small and carry on the current trend of upsetting their existing spending customer base they will go out of business regardless of how much advertising they do, how many new players they attract or web links they form with other game sites and popular social sites such as Face Book.
Not all people are daft and they will see though the smoke and mirrors. When they do particularly with social sites the news will go round very rapidly to avoid because there is something wrong.
As a relatively new player of the game it upsets me to see so much complaining from the established players. Frankly it does not make me feel that I should spend my hard earned money on a game where there are so many issues being highlighted by them.
Just spent a valuable HC on this post. It sucks that people are not able to express their opinions freely.