The magnification factor of damage of cruisers for small units was reduced from 3 to 2,5.
The magnification factor of damage of dreadlisks for units of medium size was reduced from 2,5 to 2.
These types of units have become too versatile. Their use, them alone, makes the game less interesting than options for combinations of these units.
Fuel costs were increased by one more norm of consumption for any flights. Earlier, during the flight of the unit, only one consumption rate was used for acceleration.
Now 2 consumption rates are used (acceleration and braking).
Even with this change, neighbors flights will be cheaper than they were before May 2014. The flights over long distances will cost the same (+ 1 consumption rate). We hope the spam attacks on weaker players will become increasingly rare.
The magnification factor of damage of dreadlisks for units of medium size was reduced from 2,5 to 2.
These types of units have become too versatile. Their use, them alone, makes the game less interesting than options for combinations of these units.
Fuel costs were increased by one more norm of consumption for any flights. Earlier, during the flight of the unit, only one consumption rate was used for acceleration.
Now 2 consumption rates are used (acceleration and braking).
Even with this change, neighbors flights will be cheaper than they were before May 2014. The flights over long distances will cost the same (+ 1 consumption rate). We hope the spam attacks on weaker players will become increasingly rare.
2 Декабря 2015 21:43:13
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